Abstract:
Nowadays, direct playing was replaced by online and digital games. Eventhough Playing is natural
tools for children to recognize themselves, practice their sense and motor skill, build social life, and
shape their personalities. “Tebak Aku” is a game that practices and recognizes various emotions,
through pictures and stories that express expression. This study aims to find out application of “Tebak
Aku” game in stimulating children's emotional aspect to recognize and capture mood of other people
through facial expression by comparing the score understanding emotion before and after the
treatment. This research was conducted using quantitative approach with pre-experimental research
with one "one group pre-test post-test design. The data collected by the understanding emotion’s scale
dan the data was analized by t test. Based on result of statistical test with tvalue = 8,500 two-sides test
mean absolute with p = 0.05, researcher can conclude that there were significant differences between
before and after treatment was given.
Keywords: Game, Tebak Aku, emotional development