Repo Dosen ULM

PERMAINAN “TEBAK AKU” UNTUK MENSTIMULASI PERKEMBANGAN EMOSI ANAK USIA DINI

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dc.contributor.author ZWAGERY, RIKA VIRA
dc.date.accessioned 2021-06-28T06:21:28Z
dc.date.available 2021-06-28T06:21:28Z
dc.date.issued 2021-04-28
dc.identifier.uri https://repo-dosen.ulm.ac.id//handle/123456789/20314
dc.description.abstract Nowadays, direct playing was replaced by online and digital games. Eventhough Playing is natural tools for children to recognize themselves, practice their sense and motor skill, build social life, and shape their personalities. “Tebak Aku” is a game that practices and recognizes various emotions, through pictures and stories that express expression. This study aims to find out application of “Tebak Aku” game in stimulating children's emotional aspect to recognize and capture mood of other people through facial expression by comparing the score understanding emotion before and after the treatment. This research was conducted using quantitative approach with pre-experimental research with one "one group pre-test post-test design. The data collected by the understanding emotion’s scale dan the data was analized by t test. Based on result of statistical test with tvalue = 8,500 two-sides test mean absolute with p = 0.05, researcher can conclude that there were significant differences between before and after treatment was given. Keywords: Game, Tebak Aku, emotional development en_US
dc.publisher UNIVERSITAS LAMBUNG MANGKURAT en_US
dc.subject Research Subject Categories::SOCIAL SCIENCES::Social sciences::Psychology en_US
dc.title PERMAINAN “TEBAK AKU” UNTUK MENSTIMULASI PERKEMBANGAN EMOSI ANAK USIA DINI en_US
dc.type Article en_US


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