Abstract:
The purpose of this study is the application of the cooperative
learning model in order to improve the learning outcomes of big ball
games in class III students of SDN 1 Landasan Ulin Tengah
Banjarbaru. The method used in this study is a classroom action
research method, namely the researcher as an observer.
Observations at the time the teaching and learning process takes
place. The subjects of this study were 27 students of class III (three)
at SD Negeri 1 Landasan Uling Tengah Banjarbaru for the
2019/2020 academic year, consisting of 16 boys and 11 girls. The
process of increasing the ability of learning outcomes in the
manipulative motion material of big ball games by emphasizing the
cooperative learning model, getting good results based on the
predetermined KKM, which is 75. Defined results through
cooperative learning model can improve student learning outcomes
in motion manipulative big ball game with the following average:
Observation of the first meeting was an average value of 70.1 The
number of students who reached KKM 75 was 9 students with a
percentage of 33.33% and the number of students who did not reach
the KKM was 18 students with a percentage of 66.67% . and at the
second meeting the average value was 85.5, the number of students
who reached KKM 75 was 27 students with a percentage of 100%
and the number of students who did not reach the KKM was 0
students with a percentage of 0% so this research was stopped at the
second meeting (II).
Keywords:
Big Ball, Cooperative,
Physical Education